šŸ¤Target Audience

Our platform addresses two primary groups:

Game Developers and Studios • Indie and mid-tier teams seeking dedicated investment for 18+ titles. • Creators burdened by limited funding channels and high payment overheads.

Players and Retail Investors • Adult gamers aged 18–45, predominantly male (70–80%), globally distributed with concentration in North America, Western Europe, and Asia-Pacific. • Enthusiasts desiring early access, exclusive content, and the opportunity to support and profit from promising projects.

Secondary audiences include VR enthusiasts, Web3 adopters, and patrons on crowdfunding platforms.

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